Hi people, as much as I too would want to see all those mentioned post and notsopost effects like multilight directly in corona's vfb, for now the only good\useable solution is VFB+ which you can test\buy at
http://www.monotoneminimal.com/vfb/featureset , and that one is not just a compromise for the time being but is already quite good as it is or at least is good enough for me.
Why? Well :
Zdepth based dof (one of the best I've seen - even comparable to a lenscare's results), vignetting, render history (with a\b version split slider), bloom effect, chromatic aberrations, quite good color corrections, lut and icc support, nice filmic tonemapping and even a f***ing glorious firefly reduction filter which can save a lot of rendertime in some cases - it is almost like some sort of adobe camera raw\lightroom\arionFx on steroids directly inside 3ds max + you can save all those adjustment as a presets for later use like in those three. Plus it is quite affordable and easy to use and I think it is no less than a must have for any daily max user and it is independent of used renderer as it is render agnostic and work as some sort of a native max's framebuffer's extension.
Though the native corona multilight or maybe, some even better than that of a vfb+'s implementation of those abovementioned effects would be of course quite welcome, I think the team should concentrate on more important tasks like, render to texture support or out of core rendering as those two are really important missing features right now which can be keeping some people away from Corona.