Not sure if anyone has found this out or everyone knows about it except me. If you enable Cinema 4D's 'Interactive Render Region' you can actually see your changes update. It's a little slow but still handy for small stuff.
Corona image editor requesting the license?
Bloom and Glare not functionLeo
Quote from: fabio81 on 2017-04-13, 21:27:18Corona image editor requesting the license?It offered me to activate a 45-days demo license, which worked.
Quote from: Cinemike on 2017-04-13, 21:48:36Quote from: fabio81 on 2017-04-13, 21:27:18Corona image editor requesting the license?It offered me to activate a 45-days demo license, which worked.don't work, what should I do?
I do not know if it has already been mentioned: The noise shader in the bump channel does not look good at all:> [test B1 noise.jpg] noise shader in bump channel> [test B1 noise bitmap] the same noise, but as a bitmap> [test B1 noise displ] noise shader in displace channelWhether it was so in version A6, I do not know. Since I could not use any noise shader in A6, because Cinema always crashed.Corona Beta 1 from 2017-04-07
Quote from: Allertaler on 2017-04-10, 08:50:14I do not know if it has already been mentioned: The noise shader in the bump channel does not look good at all:> [test B1 noise.jpg] noise shader in bump channel> [test B1 noise bitmap] the same noise, but as a bitmap> [test B1 noise displ] noise shader in displace channelWhether it was so in version A6, I do not know. Since I could not use any noise shader in A6, because Cinema always crashed.Corona Beta 1 from 2017-04-07Hi, Allertaler!I just tried this in beta1 from 2017-04-13 with noise shader, with bitmap (baked noise texture) and Corona bitmap and it looks OK to me. Sure, if you set the strength too high with the noise shader, you're bound to get crazy results, but otherwise, displacement and bump always correspond to each other, not like in your images. Could you maybe ellaborate on what exactly is wrong and if possible, make a scene where we can easily see what you mean? Thanks!
Quote from: houska on 2017-04-18, 18:22:33Quote from: Allertaler on 2017-04-10, 08:50:14I do not know if it has already been mentioned: The noise shader in the bump channel does not look good at all:> [test B1 noise.jpg] noise shader in bump channel> [test B1 noise bitmap] the same noise, but as a bitmap> [test B1 noise displ] noise shader in displace channelWhether it was so in version A6, I do not know. Since I could not use any noise shader in A6, because Cinema always crashed.Corona Beta 1 from 2017-04-07Hi, Allertaler!I just tried this in beta1 from 2017-04-13 with noise shader, with bitmap (baked noise texture) and Corona bitmap and it looks OK to me. Sure, if you set the strength too high with the noise shader, you're bound to get crazy results, but otherwise, displacement and bump always correspond to each other, not like in your images. Could you maybe ellaborate on what exactly is wrong and if possible, make a scene where we can easily see what you mean? Thanks!Hi houska,thank you for your efforts. I tried again with a simple shader ball. The view with a noise shader in the bump channel will not be nicer. I have attached the scene and 2 screenshots.