Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: RenoJ on 2021-07-22, 11:59:07

Title: Round Edges Map - Physical Material
Post by: RenoJ on 2021-07-22, 11:59:07
Apologies if already asked but cant find it in the search.

If you were making a material with a clear coat would you put corona round edges map in the base layer, clear coat layer or both?

Thank you in advance
Title: Re: Round Edges Map - Physical Material
Post by: GeorgeK on 2021-07-22, 12:41:01
Apologies if already asked but cant find it in the search.

If you were making a material with a clear coat would you put corona round edges map in the base layer, clear coat layer or both?

Thank you in advance

Hi RenoJ, Corona Round edges will mostly work with the base bump in a case where you want two or more surfaces to look uniform/welded , but there are also cases where you'll need to apply it for both bumps, like f.e. a box or cube that needs to have its edges chamfered through the use of corona round edges.
Title: Re: Round Edges Map - Physical Material
Post by: RenoJ on 2021-07-22, 14:12:53
Thats great thankyou, it's to add a chamfer to a wooden box so both layers it is.
Title: Re: Round Edges Map - Physical Material
Post by: maru on 2021-07-23, 16:23:05
It really depends on the case, but maybe it is easier to think about it this way: "which part of the material should have hard edges?"