Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: DarcTheo on 2016-11-22, 15:22:31

Title: rebuilding animated lighting in post
Post by: DarcTheo on 2016-11-22, 15:22:31
Its been a while since i've had to try this but is there a way to render each light and then use post to animate them flickering on n off seperately from each other?

I've set up the light mix passes so that I have a pass for every light but when i compare them to the beauty its always missing a bit of refraction, reflection or a bit of brightness that the beauty has.

what i have is beauty as a layer to compare against. then all the light passes are set to "lighten" in photoshop (the other options were too bright or too dim, lighten is the closest i have found) these give similar results but there is a bit of reflection/refraction missing.

I've uploaded an example of beauty vs lightmix passes comped on very simple test scene. What is the workflow for rebuilding this correctly in corona? I tested with PNGs, would I be better off just animating lights in Corona, the idea was to have more freedom in post.
Title: Re: rebuilding animated lighting in post
Post by: maru on 2016-11-30, 15:26:29
Sorry for the lack of response here. I'm not really sure why it does not look the same as beauty. Are you using the "add" operation to blend the lights?
I will try reproducing this and see what might be the problem, but please allow me a bit more time. We are super crazy busy right now.
Title: Re: rebuilding animated lighting in post
Post by: DarcTheo on 2016-11-30, 15:33:27
Sorry for the lack of response here. I'm not really sure why it does not look the same as beauty. Are you using the "add" operation to blend the lights?
I will try reproducing this and see what might be the problem, but please allow me a bit more time. We are super crazy busy right now.

Hi Maru, thaks for responding.

I've kept playing with it. the ADD blend made it blow out massively. I was testing with png but they were actually only blending in 8bit mode. I switched to 32 and it is almost the same. there is still a small difference, it seems to be a sort of contrast difference. I cant seem to fix the small difference but it is closer and may not be a big problem. Though if there is a workflow to get exact same results as beauty that would be great.