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Messages - soso

Pages: 1 [2] 3 4 5
16
Hi,

Are you able to send over a minidump from the crash too please?

Instructions on how to do this are in my signiture.

Thanks,

Rowan
Here:
1555497358_3dsmax-minidump.7z

File uploaded using Corona Private Uploader.

17
I just updated the uploaded scene.

18
Corona-4-3dsmax-daily-2019-04-05 crashed when rendering 'Volume Light' in Atmosphere Effects.
https://forum.corona-renderer.com/index.php?topic=24472.0

19
Corona-4-3dsmax-daily-2019-04-05 crashed when rendering 'Volume Light' with Environment Map (in the Exposure Control). If you clear and uncheck the 'Environment Map', the crash will not happen anymore. I tried to render with corona-3-3dsmax-hotfix2 and it works without any crash.


The test scene updated as 1555505671_test-crashed-2016-r2.7z with Private Uploader.

21
3ds max 2020 is already released today. Hoping the next daily build will support it...

Hi,

Yeah, the next daily will have 2020 support :)

Thanks,

Rowan
Awesome !
Thanks.

22
3ds max 2020 is already released today. Hoping the next daily build will support it...

23
ok, updated, but the progress is mostly on stuff outside of roadmap (smaller features/bugfixes)
Thanks, no problem.

24
In case you are wondering where is the next daily build: we are having some trouble with the CoronaBitmap on network drive fix. The new solution is still giving us some trouble and we do not want to release daily build where this feature is broken. We have lots of other stuff running in parallel, so when next daily is out, it will be a big one.
Would you update the roadmap on trello site, so we can see the progress so far.

25
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-11-17, 10:20:44 »
I wanna report a bug with corona latest daily builds. First time and the second time render give different color result.
The scene is already sent to Ondra using Dropbox with my email address.
Just found the problem : Corona needs to render first to load "Volume Light" in Environment and Effect > Environment > Atmosphere > Effects

Sometimes, it just totaly failed to load the "Volume Light" at all. The new test scene has been uploaded to private uploader:
1542454397_Failed-to-load.7z

26
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-11-12, 12:14:45 »
I wanna report a bug with corona latest daily builds. First time and the second time render give different color result.
The scene is already sent to Ondra using Dropbox with my email address.

Whenever reporting bug with a scene "attached' though the private uploader, always please mention the scene filename in the bug report. It will make it much easier for us to pair the files to the report. Other than that I can reproduce the issue so we will look into it.
I already tried 3 times using private uploader and failed 3 times too. So I'm using the Alternative Uploader (Dropbox) from:
https://corona-renderer.com/upload

The file name : "Bug.7z"

27
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-11-12, 11:02:26 »
I wanna report a bug with corona latest daily builds. First time and the second time render give different color result.
The scene is already sent to Ondra using Dropbox with my email address.

28
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-10-31, 07:51:12 »
Hi, will corona 3 completely support Phoenix FD 3.12 (just released) ?
https://docs.chaosgroup.com/display/PHX3MAX/3.12.00

Hi, not completely. We are still not supporting Phoenix materials and maps. Also foam is still in development.
Ok! Thanks for the info...

29
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-10-30, 08:16:13 »
Hi, will corona 3 completely support Phoenix FD 3.12 (just released) ?
https://docs.chaosgroup.com/display/PHX3MAX/3.12.00

30
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-10-23, 04:05:28 »
Does anyone notice, CoronaRoundEdges in CR 3 RC1 gives an ugly result? Even the legacy checkbox doesn't help...
It also always crashed when interactive rendering with frame buffer, edit any settings in BerconWood, then press "ctrl + z"

Hi, could you please upload a minidump generated from the minidump and describe a bit how is the result ugly (how is it different from previous build) - ideally with pictures. Thanks
Sorry, my bad! It turns out the crashed is from berconwood itself (buggy). And about CoronaRoundEdges, it also my bad...
Everything is okay. Sorry again...

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