Hi guys,
Just noticed this in the newest Corona 8 Daily Build changelog:
"Removed Disable Displacement Maps button from Corona Converter - it is much better to globally disable displacement through the render setup menu"
Let me not agree with the above statement that it's much better to globally disable displacement through the render setup.
I find disabling displacement maps through Corona Converter very convenient.
Imagine the scene with large number of imported assets from 3dsky etc, as it's often the case, materials in these models are usually far from perfect, often having unnecessary displacement on.
In such case I can batch disable all disp maps through Corona Converter (without a need to go through hundreds of shaders to find the one that causes i.e excessive RAM consumption in the scene), and simply turn it on again only for specific materials that I do require it to by ON.
Why remove such a functionality? To me it starts to feel like corona converter is heading in the wrong direction.