Author Topic: Noise on wall  (Read 9955 times)

2013-06-18, 17:01:57

kry

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Hello !!!.
Sorry for my bad Engllish, but i have trouble with image.

On first impressions, I like the CoronaRender, and i try him in my next project.
But i dont know all optimal settings of render.
what am I doing wrong?

Someone plz help.
« Last Edit: 2013-06-18, 17:06:35 by kry »
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2013-06-18, 17:25:17
Reply #1

racoonart

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You may want to have a look on this thread here since i noticed you are using pure white in diffuse slots:
http://forum.corona-renderer.com/index.php/topic,1012.0.html
Any sufficiently advanced bug is indistinguishable from a feature.

2013-06-18, 17:29:20
Reply #2

Ondra

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Is the problem that it takes more passes to render one of the crops? It might be natural, since there is more GI further away from the windows, which is more difficult to compute
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-18, 18:12:43
Reply #3

kry

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ok i will try decreease albedo of materials and increease exposure  compensation. thx. !
Sorry for my bad English (с) ecximer
http://rybakovart.com/

2013-06-19, 05:55:52
Reply #4

kry

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Good morning.
After yesterday's changes, it became better.
But sometimes the noise still remains
Maybe someone has any suggestions?

upd1.
Mb try use portals in windows ?


First image - have noise
Second image - Clear
Third image - Clear



3h 30 min


3h 30 min


2h 30 min




And...
http://forum.corona-renderer.com/index.php/topic,317.0.html
Are there daily builds.
if so, whether it can access.
Or is it just for the elite ?
« Last Edit: 2013-06-19, 07:12:11 by kry »
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2013-06-19, 10:40:21
Reply #5

Ondra

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-Put the portals into windows, it will help a lot in this scene
-Are you using HD cache?
-The noise looks like standard GI noise in only indirectly lit portions of the image, i.e. no bug here
-There are no daily builds right now, A5 is the most current one
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-06-19, 10:59:57
Reply #6

kry

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-Put the portals into windows, it will help a lot in this scene
-Are you using HD cache?
-The noise looks like standard GI noise in only indirectly lit portions of the image, i.e. no bug here
-There are no daily builds right now, A5 is the most current one
Thx Ondra.
Yep PT+HD.
Polymax from this forum say me put portals.
And he reccomend settings for interior.
With portals and corrected settings.



I will try about 2-3 hours and post result here.

p.s. if daily build released, all have access or no ? )
« Last Edit: 2013-06-19, 14:03:59 by kry »
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2013-06-19, 11:59:46
Reply #7

kry

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1h 28min


Ondra Karlík and Corona - The best !

Thank You Ondra.

updated:

2 hours  with small post.
Perfect result
« Last Edit: 2013-06-19, 13:21:00 by kry »
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2013-06-19, 13:34:30
Reply #8

maru

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Ok, so how about sharing what settings you used in last render? :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-06-19, 14:03:23
Reply #9

kry

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I'll ask PolyMax.
In fact it's default settings.
The whole point of albedo materials, and of portals in the windows
CoronaSky - default settings
« Last Edit: 2013-06-19, 14:05:33 by kry »
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2013-06-19, 20:26:14
Reply #10

kry

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Ok, so how about sharing what settings you used in last render? :)

Enjoy :))))  ^_^
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2013-06-19, 20:32:19
Reply #11

maru

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So if you set MSI to 50, there will be much more noise?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-06-20, 06:05:16
Reply #12

kry

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I will test it.
Sorry for my bad English (с) ecximer
http://rybakovart.com/