Hi there,
I do a lot of rendering using the shadow catcher material, usually without issue. Recently though I've had a few scenes where the shadows have a very strong flicker that doesn't go away with more samples/UHD presision set to 4/changing the denoiser....etc
The only thing I've found that is a clear trigger for it is having any ornatrix hair objects in the scene?
Has anyone got any ideas why this would be or a workaround?
I have attached my render setting and a short clip (blacked out for IP reasons) with the shadow pass mulitiplied to more clearly show whats happening.
Thanks,
Sam
3Ds Max 2021.3 - Corona 6.1
Threadripper 3960x, 64gb ram, rtx 3070