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[Max] Resolved Bugs / Re: Normal map error with normals
« on: 2013-10-15, 18:19:36 »
lacilaci, what happens is that when you increase the subdivision the error starts to become imperceptible, because it happens on the faces of the object, as the smaller the face unless the error will appear.
But if you have to increase subdivision of the object to be certain it no longer makes sense to use normal map, in which case you use a displacement.
By the way, I'm not using any build
But if you have to increase subdivision of the object to be certain it no longer makes sense to use normal map, in which case you use a displacement.
By the way, I'm not using any build