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[C4D] General Discussion / Re: Chaos Vantage
« on: 2024-03-04, 14:38:18 »
Really excited to try Vantage out. I'm learning Unreal, which is great, but Vantage might hit that sweet spot in between that is just what I want.
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We have Pyro covered in our Help Center and Documentation:
https://support.chaos.com/hc/en-us/articles/4528489581329
https://docs.chaos.com/display/CRC4D/Corona+Volume+Grid
If it's not clear enough, please let us know and we will do our best to improve it.
Also, feel free to register for our live webinar https://corona-renderer.com/webinar-chaos-corona-11 (plus we will most likely release some Pyro tutorials in the near future).
When blurring the backplate, remember to match the angle of the blur to the direction of the camera/car. Also, break your backplate into visual planes and apply a lesser amount of the same blur to each section with the far distance getting just a little blur. This is a very quick example using a still I found and very basic blur of the wheels.
If you want to go crazy, you can use a gradient to change the blur as the distance increases. Subtle, but adds to the realism.
I am using https://www.virtualrig-studio.com/#index for motion blurring backplates, I am not sure if there's any alternative that is on par.
"Staging" Backplate = i.e creating fake camera mapped little world only works in super specific scenario, one that is particularly either super open (flat salt plane for example) or very clean strict geometry shapes (in front of architecture). Any more complex depth and the result would be terribly fake. Even dome-mapping looks rather terrible in most situations.