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Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: Philw on 2021-07-22, 15:49:11

Title: Carpaint Materials in new V7 Physical
Post by: Philw on 2021-07-22, 15:49:11
Has anyone managed to build a version of the two part layer shader carpaints from the material library into one new Physical material? The clearcoat input seems ideal for simplifying these?

I'm struggling to work where each equivalent bit should go :-(

Cheers
Title: Re: Carpaint Materials in new V7 Physical
Post by: Beanzvision on 2021-07-22, 17:04:35
Hi, this is a pretty quick and nasty take on it. ;) Always open for improvements though!

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=33860.0;attach=151587;image)

(https://forum.corona-renderer.com/index.php?action=dlattach;topic=33860.0;attach=151589;image)
Title: Re: Carpaint Materials in new V7 Physical
Post by: Philw on 2021-07-22, 18:52:40
Thank you. I'll give it a go!