Corona Renderer for 3ds Max > [Max] Daily Builds

[ARCHIVE] Pre 1.0 Daily builds changelog

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Ondra:

*     Reset scene now resets all parameters, including enviro
*     coronalight can now be selected with clicking on CoolLines(R)
*     Added fake for preserving sharp illumination patterns for large IES lights
*     Added alternative energy conservation mode which is not causing complementary colors to appear
*     MaterialID render pass now renders each material with the same color over multiple runs
*     CoronaNormalTex added

Ondra:
Fixed light patterns http://corona-renderer.com/bugs/view.php?id=237

Ondra:
Fixed crashes when using motion blur + point caches

Ondra:
CoronaMask UI improved

Ondra:
Added support for vertex color channel. I would appreciate testing, especially how well it works with multiple regular mapping channels.

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