Chaos Corona for 3ds Max > [Max] General Discussion
Coming back to Corona
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busseynova:
Hi guys, I've used Corona before, but have been using Vray for the last few years, in which time I think the merger/buyout happened. I guess the last version I used was probably 5? Would have been at the start of 2018 and I can't remember whether we were on the latest version by then.
I've landed a new job and the studio uses Corona, so wondered if anyone has any thoughts on differences between the two. I know these are probably few and far between since the merger, but interested to hear what adjustments you made to your workflow since adopting Corona.
I just finished a project using VRScenes as a kind of Xref, worked well, but this seems like one notable omission (maybe I'm wrong here, I know there's the .cdo filetype, can this just be loaded through a Corona Proxy object?)
davetwo:
Just the usual thoughts - corona is still more straightforward, slightly quicker (usually), and looks nicer (subjectively).
Lots of the updates that have happened in V-ray have also happened in corona (chaos scatter, cosmos, enmesh/pattern, decal etc.)
Some of the more pipeline based tools available in V-ray may not be in corona though, and yes, you'd better go back to using x-refs. And dont bother asking for GPU implementation :)
Neil Cross:
Check the roadmap. You will be able to see what features have been added in each release.
https://trello.com/b/EfPE4kPx/corona-tentative-road-map-3ds-max
LE DON:
no difference except the material (Corona Physical Material)i think corona does better than vray
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