Chaos Corona for 3ds Max > [Max] General Discussion



Are there any currently provided solutions/functions that will be deprecated in the future? To be more clearly I'm doing currently some little GI tests in corona with a simple scene using different methods and I'm thinking if you are up to find and provide some sort of "ultimate lighting solution" for corona renderer or if all the currently implemented will stick with corona and may be improved in the future (Irradiance caching, Photon mapping, PPM, bucket mode etc...).

Is there something from current features that we should no longer count on to be developed more?

some stuff that is not currently used might get removed, but changing GI algorithm can be done in few seconds in the UI, so you dont have to worry.


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