Current daily after some time of rendering, framebuffer will stop responding to changes (will change value, but it will not reflect), and can't stop, neither of 3 options will return 3dsMax back to scene.
Interestingly, cpu will stop rendering, and DR nodes will finish (although main WS won't collect new passes or even throw up the window).
Is this the bug people were reporting about not being able to close render without hard-quitting 3dsMax ?
I reported this about a dozen times for the last 3 or 4 dailies with no acknowledgment from anyone I thought I was the only one. In my case Max quits and shuts down all by itself though. I am thinking since my voice is not important I will let the team here figure things out from now on. I will only use a daily when others report it is fine from now on.
I Agree///
I am using last Daily from Mar 8 and on High resolution render /over 1280-720:) // and DR mode in long time render max freezing after pressing stop rendering button and It is possible to stop only via task manager
and hard-quitting 3dmax/// It is naturally understandable after such /stopping/ render process it is necessary to restart all slaves because /Connection failed/ massage///
But DR itself working much better without crazy number's of passes and rendering on all my slaves///
Only problem with sending job via Deadline, but about this I already reported several times also in /DR/ topic and in this topic///
And one more important thing...
It is possible to clear history about /failed/slaves, on next render session in DR tab, because These messages accumulate in an unimaginable quantity and occupy the entire space of
all Tab /DR/, especially with big number of slaves machines --- And very much interfere to see a needed information about DR current state:))