Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kris H

Pages: [1] 2 3
1
Please, see the video below.
It seems that when I do a numerical transformation on at a subobject level, IR doesn't update. This doesn't happen with edit poly.

This was a new scene.

Using Max 2020, Corona 9, Windows 10.

Hi lupaz,

Thank you for reporting this, I've been able to reproduce it and we have it logged.

Kris
(Internal ID=1000700967)

2
[Max] Resolved Bugs / Re: UVW randomization issue
« on: 2022-10-24, 14:27:57 »
I tried to setup atlas texture randomization in decals, but i found that UVW randomizer gives unexpected results if decal mode is used in conjunction with mesh element mode. The setup works with either of those modes alone.

Select any UVW randomizer map in the attached scene and turn on/off mesh element mode. Watch how result is breaking when both decal and mesh element modes are on. Don't mind the missing bolts - that is by design.

P.S. i'm not sure, but i think i did similar setup in the past and there were no issues with it, so it could be that the bug is pretty recent.

Hi Romullus,

I downloaded your scene and for some reason it renders differently than I can see on your pictures, and ticking/unticking the Mesh Element option doesn't do any difference. We tried ticking/unticking all the Randomize by options in CoronaEvwRandomizer, reloading the input picture, but we can't get same result like yours, even in earlier daily builds.
If the issue still persists could you please try and send us the scene again? Also, in which version of 3ds Max is this reproducible?

Thank you in advance,
Kris


3
Never mind, I was able to reproduce it with the Basic photographic settings in Render setup.
We've got it logged, thank you for reporting it!

Kris

(Internal ID=983149195)

4
Hello,

Unfortunately I cannot reproduce this issue, could you please send over a scene where the photographic exposure is not working?

Thank you in advance,
Kris

5
Anyone else missing Chaos scatter?

It doesn't seem to install...
Hi,

I've tried clean Typical installation, Update and Custom options as well and Scatter installed for me every time and was functional. Have you tried installing the build again, optionally uninstalling and installing Corona again?

Kris

6
God day Kris, here is the video that shows both situations, at the begining you can see the mateiral applied to an element and i change material type and it appears detached to the element, i have to close mat editor and open it again to work; at the end on the color picker im moving the cursor o the second screen, you can see the color turns black, sorry i dont have a screen recorder for both screens at one time.




Good afternoon guys, testing latest daily build on 3dsmax 2023 and foud tow situations:

1. corona color picker doesnt work on secondary screen, both screens are same size, same resolution, same brand (apple studio display), connected to the same video card.
2. When i change a material type on the material editor slate mode, lets say it was 3dsmax standard or vray or corona legacy, and i right-click and set change material type to corona phisycal it doenst seem to be updating (also no wuite corners when aplied to element) so i have to close the maerial editor and open it again to update it.

Another question and this is not related to errors, i saw an fstorm tutorial and i saw a function that was very helpful, a vfb focus option, i dont knw if this is too complicated to implement but if you guys can then i thik it will help a lot the workflow for all users, i dont know if this is requested already (i assume it is) but just wanted to shaer my thougths, thank you as alwas for the great work.

Hello,

Unfortunately I wasn't able to reproduce neither of those issues. Could you please send us video recording of both issues and your screen resolution?

Thank you in advance,
Kris
Hello,

Thank you for the video, I was able to understand and reproduce your second issue, regarding the change of material.
(Internal ID=967134757)
As for your first issue, are you by any chance connected to remote desktop on the other monitor? In that case the Color picker would be expected to not work on that screen.

Kris

7
First try with the new Clouds System. Great work. Thanks!

One thing I notived: It seems that Corona is calculating caustics, even when the sun is covered by clouds.
I guess this should not be the case.

Best,
Marcus

Hi,

We've looked into this and the caustics are generated whenever the sun is in front of the clouds, if it is behind the clouds there can be small amount of caustics generated since there's still some light. If you don't want the caustics generated you can uncheck the Generate caustics option in the Modify tab of Corona Sun. Hope that helps :)

Kris

8
Good afternoon guys, testing latest daily build on 3dsmax 2023 and foud tow situations:

1. corona color picker doesnt work on secondary screen, both screens are same size, same resolution, same brand (apple studio display), connected to the same video card.
2. When i change a material type on the material editor slate mode, lets say it was 3dsmax standard or vray or corona legacy, and i right-click and set change material type to corona phisycal it doenst seem to be updating (also no wuite corners when aplied to element) so i have to close the maerial editor and open it again to update it.

Another question and this is not related to errors, i saw an fstorm tutorial and i saw a function that was very helpful, a vfb focus option, i dont knw if this is too complicated to implement but if you guys can then i thik it will help a lot the workflow for all users, i dont know if this is requested already (i assume it is) but just wanted to shaer my thougths, thank you as alwas for the great work.

Hello,

Unfortunately I wasn't able to reproduce neither of those issues. Could you please send us video recording of both issues and your screen resolution?

Thank you in advance,
Kris

9
Not in vewport, on maerials menu, latest daily build 09-06-22 max 2022 or 2023, dame result , here is an screenshot.

 
Good morning guys, corona material previews show black on last daily

All fine here, can you share more details? Rather than "last daily" can you say which daily (in case you THINK it's the last, but there has been a newer one), which version of Max, were these existing materials in an existing scene or new materials in a blank scene, do you mean in Slate or Compact or both, does it actually render (ie your license is still active and isn't having an issue of some sort, which would prevent previews rendering too). Thanks!
Hi, thanks for all the reports, we've reproduced and logged this bug.
Kris
(Internal ID=961819189)

10
Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
corona-9-3dsmax-daily-2022-05-27.exe


Chaos Scatter
  • Fixed issue where using Unpack option of the installer from network drive did not unpack Scatter
Tone mapping
  • Fixed UI delay issue when using tone mapping in Camera with operator-animated keys
  • Fixed issue where right-clicking at the numerical value of spinbox led to reset of the value
  • Fixed issue where resetting opacity of LUT could reset selected LUT file
  • Fixed issues (Non-Standard Format error) when loading different types of LUTs
  • Tone mapping pipeline is now created in every scene, without need to interact with it first, allowing users to access it from MAXScript
Cosmos
  • Updated Cosmos service shipped with Corona installer
General/Bugfixes
  • Fixed issues when using ColorPicker with linear percent value types
  • Fixed crash when changing 3ds max 2023 theme
  • Fixed issue where switching the renderers can crash after loading saved custom defaults
  • Fixed issue where user can't import models from Cosmos when download folder contains non-ascii characters
  • Fixed tyFlow crash when the input mesh is empty
  • Fixed color temperature gamma issues in Color Picker
  • Fixed issue where clicking on temperature or albedo in Color picker without changing their values would change the color
  • Fixed Corona objects (Light) being broken in some specific scenes where 3dsmax does not provide version information for an unknown reason
  • Clicking "None" in IES rollout of CoronaLight now correctly opens the corona IES folder

11
Hi,

Pretty sure this is a newish bug. I'm running Corona 8.

If I'm using IR and I delete an object that is being used as a distance object, the whole Max instance instantly crashes.

I recorded this if you'd like to see it in action, but I'm pretty sure it's straight forward and hopefully is easily reproduceable.

Windows 10 / Max 2022.

Hi,

Unfortunately I wasn't able to reproduce this one. Could you please send over scene where this is reproducible?

Thank you in advance,
Kris

12
I have a simple scene were the interactive freezes the second time its used, I i run the interactive for the first time and move the time line it will freeze too.
Im using 3dsmax 2021.3 and corona 7.1

https://we.tl/t-BWtosROPXm

Also, I couldn't reproduce the issue in v8, could you try it in v8 RC1 and tell us if the issue still persists?

Kris

13
I have a simple scene were the interactive freezes the second time its used, I i run the interactive for the first time and move the time line it will freeze too.
Im using 3dsmax 2021.3 and corona 7.1

https://we.tl/t-BWtosROPXm

Hello,

Thank you for reporting this, I've been able to reproduce the freeze when running IR and moving the time line, but not the freeze that happens when you run IR for the second time. Is there anything you do between first and second time you run IR? If so, could you please share your repro steps?

Thank you in advance,
Kris

(Report ID=CRMAX-1410)

14
Possible bug:

Renaming materials while IR is running has caused a sudden 'application error' crash multiple times recently.

I'm using daily 02-02, max 2021

Cheers

Hey aaouviz,

Your issue is fixed in the newest daily build - https://forum.corona-renderer.com/index.php?topic=33839.msg194990#msg194990

Kris

15
[Max] Daily Builds / Re: Corona Curvature Map playground!
« on: 2022-02-03, 15:27:26 »
Adding a curvature map to material causes an error and crash while IR is going on

Hi Scionik,

Thank you for reporting that, we've managed to reproduce the issue.

Kris

(Report ID=CRMAX-1277)

Pages: [1] 2 3