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[Max] I need help! / Re: Render multiples camera matching
« on: Today at 00:47:51 »
That can be a good idea to have "Active camera overrides" checkbox for shadowcatcher, then it should work fine (besides the currently available option to animate it with maps).
I'll see how/if this can be implemented.
Depending on the exact thing needed, if there is animation, if there is changing environment and lighting, Scene states worked pretty robustly.
Yes, they are not the best when setting up and UI/UX wise, but they reliably work with batch rendering, which is one of the most important things for rendering animation.
I'll see how/if this can be implemented.
Depending on the exact thing needed, if there is animation, if there is changing environment and lighting, Scene states worked pretty robustly.
Yes, they are not the best when setting up and UI/UX wise, but they reliably work with batch rendering, which is one of the most important things for rendering animation.