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[C4D] General Discussion / Re: C4D 2024.4 Particles
« on: 2024-04-16, 09:10:08 »
yes, a cloner works.
I thought there is a more efficient way to render particles faster. Years ago, there was something called "sprites". when you render millions of tiny tiny particles, regular geometry is not needed I think.
I thought there is a more efficient way to render particles faster. Years ago, there was something called "sprites". when you render millions of tiny tiny particles, regular geometry is not needed I think.