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Messages - Stan_GF

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46
Hi guys

I'm with a team building an asset library app. I know there are many asset providers out there already but I think there's room for a better product. For instance, many of them don't have an app/plugin that does the tedious work of downloading and creating materials. Not to mention, assets quality isn't always what it should be.

We're in the early stages of our service, designed especially for 3ds Max users who render with V-Ray and Corona but we'll be adding support for more apps. We are looking to learn more about how we can help architectural visualizers beat those crazy deadlines, and more specifically, we'd like to learn about assets. As an architectural visualizer freelancing or working at a studio, you probably purchase assets to populate scenes.
   
What sort of assets do you guys often find yourselves in need of?
   
What sort of assets do you most often purchase?

Some examples: very specific harder to find and unique assets, designer items, scene fillers, assets that are harder to model, scanned organic assets, materials etc.

Stan

47
Hey guys :)

Interested in expanding to science and medicine clientele? Watch our free live stream interview with professional medical illustrator and animator, Emily McDougall on Friday, June 8th at 6 pm BST.

Medical animation and visualization are expected to balloon into a $301.3 million market by 2021 and more artists should carve their niche in this industry as early as possible. These specialized artists work closely with scientists and medical experts to create art for web, journals, film and television, mobile, and other media.

Here’s what you’ll learn based on Emily’s Experience:
- What does it take to be a medical illustrator and animator?
- Software insights for medical illustration and animation
- A personal perspective on Emily’s workflow as a professional medical artist
- And more

ABOUT Emily McDougall
Professional medical illustrator and animator living in Edinburgh, member of the Institute of Medical Illustrators (IMI), BIOMAB (Biological and Medical Art Belgium) and a registered medical illustration practitioner with CAMIP (Committee for the Accreditation of Medical Illustration Practitioners).

Here is a link to our Facebook event ( stream ):

https://www.facebook.com/events/670679546596401/

48
Work in Progress/Tests / Re: IvaBOX's WIPS/Images
« on: 2018-04-17, 20:06:50 »
Great images. I like those simple shot the most.

49
Work in Progress/Tests / Re: Corona Renderer for SketchUp
« on: 2018-04-17, 20:01:39 »
Nice work. I would brighten the background behind the windows, maybe overexpose it because it doesn't match the bright room IMO.

50
Work in Progress/Tests / Re: Movie Theatre WIP
« on: 2018-04-17, 19:58:11 »
Yeah, it looks better with the couple. For sure it could have more "edge" but it looks cool anyway. I would just change those white lanterns :)

Probably when you see it again after several years you will remake it again. :)

51
Thank you :) Lots of work and testing.

Currently we are very happy with automatic UHD caching. It wasn't so urgent because Corona GI is usually good enough to render images on multiple nodes without visible seams on strips connections, but we've supported automatic GI baking for V-ray for very long time and sometimes such feature comes in handy in Corona too. I think we are the only farm now which offers such feature in cloud rendering with Corona.

52
Hi all. Stan here, from GarageFarm.NET :)

Recently we have done some cool upadates for our Corona rendering system and to our service in general, so I thought I would let you know here.

GarageFarm.NET – we are a cloud render farm and we've been supporting rendering with Corona for quite some time now. It also happens to be one of our favorite renderers.

The process of using our service is fully automated thanks to our 3ds Max/Cinema plugin working in conjunction with our renderBeamer application which does an excellent job compressing and uploading the files efficiently, more than any FTP client or cloud drive.

Here is a tutorial specifically describing how to render 3ds Max multi-cam scenes that walks you through the entire process of using the farm:



Rendering Corona on GarageFarm.NET:

- We support rendering both animations and still images with all official Corona versions
- Rendering multi-camera scenes with multiple ranges is a breeze - Rendering is fully automated (plugin > renderBeamer > web dashboard)
- Our rendering system automatically detects your Corona version and renders your project with it
- We support rendering high resolution still images in ‘strips’ mode, which means that your image will be split to be rendered on multiple nodes and then automatically merged into the final image before download
- NEW FEATURE: We support automatic baking of UHD GI for still images rendered in ‘strips’ mode. That means when you upload a scene with our plugin our system automatically creates 3 jobs for you – one for rendering only UHD cache GI, second for rendering with strips, and third for merging the strips into final image. All of that happens automatically and helps you avoid visible seams on strips connections
- We support rendering with your own UHD cache (get more information through our 24/7 real-time support chat ) General information about our farm:

Currently we render using mainly E5 V4 (44 cores, Cinebench R15: 2140) nodes with a total close to 10,000 CPU cores.

We support rendering on three priorities: High, Medium and Low to help you balance the budget and speed of rendering, each priority has a different rate and a number of nodes allocated

- We offer $50 free credits for new users to give you a chance to test us out, register through the dedicated page https://garagefarm.net/en/corona-renderer/ - We are one of the cheapest (if not THE cheapest) renderfarms. Our Low priority will help you render your project with a very tight budget
- We offer volume discounts for bigger payments – they can reduce the price even lower – you can check it here - https://garagefarm.net/en/pricing/#discount
- And last but not least – we offer 24/7 real-time support through our live chat. If you have any questions or when in doubt, there is always somebody online to help you.

I will be happy to answer all your questions here, but if you want an immediate response, please come talk to us through our live chat :)

Some other links you might find useful:

Quickstart guide https://garagefarm.net/en/quickstart-guide-how-to-render-at-garagefarm-net-render-farm/
Case studies https://garagefarm.net/en/case-studies/
FAQ https://garagefarm.net/en/faq/
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