Author Topic: Cshading Albedo- Glass objects.  (Read 2331 times)

2015-05-28, 17:16:02

melviso

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I wanted to ask if u have a glass object in your scene, in front of a wall, or ceramic tiles, and its red when the cshading albedo pass is checked.Does this mean it is wrong? I noticed chrome or shiny metals display as mostly black in the albedo pass. Does this mean the refraction is causing the red diplay in the glass material or the reflectivity is too high, since the diffuse is normally black?

2015-05-28, 17:34:26
Reply #1

Ondra

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There is no such thing as too high albedo for glass - glass reflects over 99% of all light. You are probably using old Alpha 6 version. The pass was already changed so glass is no longer displayed red in 1.0
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2015-05-31, 00:56:48
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melviso

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