Thanks. I would recommend the following:
- Switch to UHD Cache
- Render a single UHD Cache file for the whole scene (regardless which camera you are rendering from)
How to:
1) Render Setup > Scene > set time limit to 1 second
2) Render Setup > Performance > UHD Cache > select "Animation (flicker free)" preset.
3) Precomputation: "Calculate from scratch"
4) After render: "Save to file"
5) Specify "Filename" path.
6) Start rendering. Corona will only calculate the UHD Cache, then stop and save the cache file.
7) Set Precomputation to: "Load from file"
8) Render your animation (all frames).
This will not work correctly only if:
- there are some large moving objects in your scene affecting the global illumination in a significant way (this is not the case in your animation)
- there are some large, intensive moving lights illuminating your scene (this is not the case in your animation)
- something like sun moving over the horizon turning day into night (this is not the case in your animation)
This should work fine in your animation because here we are dealing mainly with a camera fly-through and there are just some small moving objects such as the 3D people and cars which do not generally affect the lighting in your scene.
If this does not seem to work fine, please contact us again here, or even better at
https://support.chaos.com/hc/en-us/requests/new , and we would be interested in checking your scene file if possible.