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« on: 2018-01-30, 16:32:32 »
I'm happy to share my entry for the Evermotion Getaway Challenge with everyone.
For this project I used Corona Render for 3ds Max, Forest Pack, Vray, and Photoshop. While I can say I am a huge Corona supporter, the process of creating this image with Corona was quite challenging for a few reasons.. First off I was set on achieving a fish-eye lens effect which currently doesn't exist in Corona. This lead me to have to use the old school method of building the whole scene in reverse and pointing the camera into a mirror ball. Another feature Corona does not currently support is for reflections to "affect all channels" like Vray does. To work around this I created a duplicate scene and rendered with Vray in order to get render elements like shadows, raw lighting, multimattes, etc. I also used the Vray scene to set up the Phoenix FD Ocean Tex for the water. Just out of curiosity I tested the Ocean Tex within the Corona scene and surprisingly it worked! Although since I was reflecting the entire scene in the mirror ball I had to change the Corona displacement from screen size to world size which added a large amount of render time. All in all I was happy with the way Corona was able to handle the scene and especially the water although there are a few tweaks to the software that could have made the process much smoother.
I am in the process of making a break down if anyone is interested in seeing.
Jake