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Topics - tom182

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16
Hi, I want to render out a studio shot but want background drape to to black in the alpha channel, I can do this easily in Vray, >vray properties of object and set alpha contr. to -1.
how can this be done in Corona please ?

17
Hi
My scene is simple planes with texture map and opacity map applied to give effect of a powder coated steel mesh paneling (footbridge over a railway line) looks fine in material editor but when rendered from a view where one  panel is behind the other I am getting a weird pattern - actually it looks like the texture/opacity map only a lot bigger. only happens when viewing one panel behind another. The attached image will illustrate this.
any ideas as to what is causing this?
thanks
Tom

18
Hi,
Just tried Corona for first time on a commercial job, rendering out 3D floorplans,
looks great in the Corona VFB with with LUT & tone mapping applied,
what is best way to save out so when opening in PS it looks like it did in VFB, max gamma is 2.2, currently when i open image (png) in PS it is dark and nothing like the Corona VFB

I have saved out as exr (half float) and then added exposure/sat/contrast filters in PS and it is close to the Corona VFB image but not same,
appreciate any help,
thanks,

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