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[Max] I need help! / Help creating material with CoronaTileMap
« on: 2024-04-24, 16:46:36 »
Hi
I'm trying to create a material using the CoronaTileMap which is a wood effect porcelain tile, as per the attached example. I'm sure it's quite simple but I'm missing something and I can't make it work correctly. Could anyone please help me out with this?
My initial thought was to have individual wood plank bitmaps plugged into a multimap, mapping randomizer and then to tile colour but I can't get the UVW mapping to look right. I've also attached a screenshot of the current material setup and IR from the VFB showing some kind of result.....
Thanks!
I'm trying to create a material using the CoronaTileMap which is a wood effect porcelain tile, as per the attached example. I'm sure it's quite simple but I'm missing something and I can't make it work correctly. Could anyone please help me out with this?
My initial thought was to have individual wood plank bitmaps plugged into a multimap, mapping randomizer and then to tile colour but I can't get the UVW mapping to look right. I've also attached a screenshot of the current material setup and IR from the VFB showing some kind of result.....
Thanks!