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Messages - sylbot

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the new version enhanced opengl works on windows and nvida but with too many bugs and it is actually very incomplete.

the "constant shading" mode no longer works, only the "quick shading" or "gourau shading" mode is active.

the whole scene is much darker than before and some textures look black.

opacity mode and corona reflection is much better managed now it's great.

these improvements are very important for me because I work as a team and I show 3D scenes in opengl view before calculating.
a lot of color and aesthetic choices are made at this time in real time.

until you go integrated C4D corona?
you seem to want to go further than the competitors.
will glass and chrome materials be handled one day?

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[C4D] General Discussion / Re: black texture problem
« on: 2018-10-26, 18:09:38 »
yes I tested the file with a language other than English C4D 19 the texture is black.
if I go back to English the texture is visible.

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I have the same problem it's random but it happens more often with complex scenes with a lot of texture

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