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« on: 2019-10-19, 15:34:26 »
the new version enhanced opengl works on windows and nvida but with too many bugs and it is actually very incomplete.
the "constant shading" mode no longer works, only the "quick shading" or "gourau shading" mode is active.
the whole scene is much darker than before and some textures look black.
opacity mode and corona reflection is much better managed now it's great.
these improvements are very important for me because I work as a team and I show 3D scenes in opengl view before calculating.
a lot of color and aesthetic choices are made at this time in real time.
until you go integrated C4D corona?
you seem to want to go further than the competitors.
will glass and chrome materials be handled one day?