Chaos Scatter > [Scatter] Feature Requests

Edge map to work with Chaos scatter

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d4l1:
A fresh setup did the trick. And somehow, if the Distance Shader range has no noise / textures linked, the viewport update is immediate. If there is a noise texture linked, the viewport refreshes after I've disabled and enabled the Scatter. Thanks for your input!

romullus:

--- Quote from: d4l1 on 2024-04-15, 09:44:47 ---A fresh setup did the trick. And somehow, if the Distance Shader range has no noise / textures linked, the viewport update is immediate. If there is a noise texture linked, the viewport refreshes after I've disabled and enabled the Scatter. Thanks for your input!

--- End quote ---

If you can reliably reproduce this behaviour, then consider reporting it as a bug. https://forum.corona-renderer.com/index.php?board=55.0

maru:
Edge Map + Scatter is now reported as a feature request.

(Report ID=CMAX-928)

d4l1:

--- Quote from: romullus on 2024-04-15, 09:50:26 ---
--- Quote from: d4l1 on 2024-04-15, 09:44:47 ---A fresh setup did the trick. And somehow, if the Distance Shader range has no noise / textures linked, the viewport update is immediate. If there is a noise texture linked, the viewport refreshes after I've disabled and enabled the Scatter. Thanks for your input!

--- End quote ---

If you can reliably reproduce this behaviour, then consider reporting it as a bug. https://forum.corona-renderer.com/index.php?board=55.0

--- End quote ---

Tried to reproduce the behaviour in a new scene and will start a bug-thread, but within the C4D section :) It wasn't the noise that caused the bug. It was because of some 'nested' polygon objects that are used for Distance tracing. Thanks!

Made by Swim:
This would be fantastic, I was wondering why this wasn't working but now I understand that it's a feature that still needs to be implemented. It would be pretty powerful to use Scatter Scaling maps in combination with Corona Edge map because of the procedural nature of this workflow compared to Corona distance map
Currently using Corona with 3DSMAX and would be very happy when this is implemented!

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