Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: vinbarg on 2018-06-26, 13:11:09

Title: Proxies
Post by: vinbarg on 2018-06-26, 13:11:09
Hello, how can i load Corona proxies in project? all at once. Thx
Title: Re: Proxies
Post by: jrgby on 2018-06-26, 16:55:21
I find it best to save out sets of proxies into their own .max files then you can import/merge a group of related proxies at once.

For example 1 .max file for all Vitra range furniture as corona proxies - merge and bring in specific models or all models as needed.

Hope that's helpful.
J
Title: Re: Proxies
Post by: romullus on 2018-06-26, 18:56:04
Same here. Biggest advantage of saving proxies into max files, is that you retain assigned materials. No need to save/load mat libraries separately.
Title: Re: Proxies
Post by: vinbarg on 2018-06-26, 21:06:19
but i am looking for something different, when i work with scene in work and bring it home, on my home PC all the proxies looks like square with cross_see on pic. , i must manually click load for all the proxies anf set the path to *.cgeo files
Title: Re: Proxies
Post by: romullus on 2018-06-26, 22:09:16
Then you simply need to relink paths. Relink Bitmaps (https://www.colinsenner.com/scripts/relink-bitmaps) to the rescue :]
Title: Re: Proxies
Post by: vinbarg on 2018-06-27, 11:27:34
thx, go to try it.
Title: Re: Proxies
Post by: vinbarg on 2018-06-27, 18:47:34
and what about saving all proxies from the scene, resource collector collect only textures, but how can i collect proxies? thx
Title: Re: Proxies
Post by: romullus on 2018-06-29, 11:37:37
I would recommend Collect Asset 2 (http://www.scriptspot.com/3ds-max/scripts/collect-asset) script, it fully support Corona, including proxies.
Title: Re: Proxies
Post by: vinbarg on 2018-06-30, 11:27:30
thank you so much.
Title: Re: Proxies
Post by: romullus on 2018-06-30, 12:05:08
You're welcome!