Author Topic: Zipper Bugs list  (Read 3532 times)

2012-09-08, 12:25:27

zipper

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follwing the overall idea here im doing my thread for stuff i find :)
so to start off:
alpha v2
- corona ignores "render iterations" in turbosmooth modifiers
_Keymaster: FIXED
- crash on adding map to emitter slot
_Keymaster: FIXED
- i had some crashes on changing path tracing back and forth but cant replicate that for now.
« Last Edit: 2012-09-14, 00:08:28 by Keymaster »

2012-09-08, 19:39:48
Reply #1

alieneye

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Assigning a map to CoronaMtl Emission slot causes 3dsmax crash.
Yes, i found that bug too.
Even in Alpha v.3
« Last Edit: 2012-09-08, 19:46:19 by alieneye »

2012-09-08, 20:38:13
Reply #2

Ondra

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there is no alpha v3 ;)
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-09-08, 22:17:41
Reply #3

zipper

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ok, one more thing:
if you render out animation sequence the .hdr files are black (both from corona vfb and normal max vfb). .png save fine.
but the .hdr render passes seem to be ok?

and one more: corona seems to ignore modifiers set to invisible in viewport (visible on render) probably same problem as rendering subdivs in turbosmooth.
_Keymaster: FIXED
« Last Edit: 2012-09-14, 00:09:23 by Keymaster »

2012-09-09, 10:39:16
Reply #4

michaltimko

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Im using EXR and i had blank/black image too but when saving EXR, switch to full float and not to integer
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2012-09-11, 23:54:23
Reply #5

zipper

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yeah, full exr works fine :)
and new bug report:
displacement on instances breaks horribly, scene on drop:
https://dl.dropbox.com/u/108014/displace_bug.zip

2012-09-14, 00:09:54
Reply #6

Ondra

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I've fixed some, for the HDR saving stuff I'll probably have to contact autodesk
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)