Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: markfouronefour on 2016-06-07, 23:40:08
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Just a little test I hope you like.
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nice works but..
post with bunch of pictures and ended by a link is ok, but not a link only please ;)
I cant imagine if anyone start doing this in this gallery
cheers!
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Thanks,
Fair point, have fixed this issue
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I think you used wrong values for the displacement. Somwhere more obvious somwhere less.
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Yes I have used the wrong settings, for example the first image has a setting of 300mm, when it should be 80mm,
but when I did 80mm it didn't displace enough.
Any tips would be appreciated.
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Yes I have used the wrong settings, for example the first image has a setting of 300mm, when it should be 80mm,
but when I did 80mm it didn't displace enough.
Any tips would be appreciated.
In this case i would enable RT and tweak around with values and bitmap white contrast.
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I did a little test with VRay and it displaces correctly, using the recommended setting, can't get the same result out of Corona.
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I have resolved the problem, I think it wasn't looking right because I was in mm in Corona and cm in Vray, will do some more tests
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This is not right result. Looks like sth wrong with input gamma. Try out this map in corona
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The first one is with my map and the second with yours. My map is the darker one
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Revision, thanks for you help Nekrobul, I think I have sorted it out now. Gamma needed to be 1.0 like you said.
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Nice work on the Displacement. So where sis you get the stone texture to create such nice displacement. I like the water as well. Did you use the falloff material to get those results? How about the water ripples? Those look really nice a well.
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those stone's displacement texture looks like comes from here http://real-displacement-textures.com (http://real-displacement-textures.com) expensive but really cool to have,
sorry for offtopic here, but do you guys have any suggestion for rdt alternatives?
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those stone's displacement texture looks like comes from here http://real-displacement-textures.com (http://real-displacement-textures.com) expensive but really cool to have,
sorry for offtopic here, but do you guys have any suggestion for rdt alternatives?
https://www.gametextures.com/ - try searching here. There is a lot of interesting stuff.
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Ripple in water are made with a bump map set at 0.2. On a flat plane with no geometry.
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Thanks for sharing. I will take a look. Ripples look great for a flat plane.