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Topics - TomG

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1
More than ever we welcome your suggestions! The only thing that has changed is how to send those to us, please use Corona Ideas Portal. This works with your Chaos Account, that you already use for Corona, so no need to use your forum credentials there.

You can find more information in this forum post. We look forward to hearing from you!

2
More than ever we welcome your suggestions! The only thing that has changed is how to send those to us, please use Corona Ideas Portal. This works with your Chaos Account, that you already use for Corona, so no need to use your forum credentials there.

You can find more information in this forum post. We look forward to hearing from you!

3
Hello! We are excited to announce that we have launched the new Corona Ideas Portal as a way for you to let us know what features you would like to see added to Corona!

This will make it easier for you to submit feature requests, add transparency on both what feature requests are out there and on their status, and make it far easier to vote on what you most want to see. Here are the important things you need to know:

  • No new sign up is required. It uses your Chaos login, which you already have and use for Corona.

  • Ideas will be visible to everyone. You can vote (once) on any Idea, and you can vote on as many Ideas as you like. This will be far easier than having to write “+1” as a forum reply (and for us, far easier to count!)

  • Every Idea will have a comments section, so that there can be conversation amongst the community or with the product team.

  • When you type the name of your Idea, it will make some guesses and suggest already existing Ideas to save on duplicates, which is far easier than trying to search the forum to see if the suggestion was already made. A quick look through already submitted ideas before posting yours is still worthwhile though!

  • There is a short help article on the site, under the Guide button (note that this is general for all the Ideas Portals, rather than specific to Corona). See the attached image for where to find this button in the Portal.

  • It is expected and deliberate that Ideas will NOT be immediately visible on the board when you submit them. New ideas are visible only to our team and the person who submitted them.
    This gives us a chance to catch duplicates and merge them, before people start voting on the second or third posting of the same Idea :) It also gives us a chance to review them and give them an appropriate starting status. Ideas will be reviewed and moved from New at least once per week, and more often if possible.

  • Talking of the possible statuses, you can see those on the Guide page, but to cover them here they will be:
    • New: You just submitted it, and only you and the Corona team can see it.
    • Pending: We have to review it to see if and when it can be done, whether it makes sense, etc. It is possible for an Idea to remain in this status for a very long time, as we never want to forget any suggestion even if we’re not able to schedule it just yet.
    • Planned: The Idea will be developed as part of an upcoming release - may not be the very next release mind you! But we intend to work on this and get it into a final release.
    • Released: It’s out in an official release. This will be used not just for Ideas that get developed, but also if someone submits an Idea that has already been done in an earlier version (which we’ll mention in a comment when setting it to Released).
    • Declined: Very rare, only if something is either literally or practically impossible (e.g. an example of practically impossible is that it could be done, but would need all the devs working on nothing else for 3 years - technically possible, but not possible in a practical sense).
      Corona for Blender, and Corona GPU would be requests that get Declined, for example (sorry).
      Also, please do not submit bug reports on this system, those too will get declined - instead, please submit all bugs via ticket at https://support.chaos.com/requests/new .
      If something is Declined, we will always give a reason.
    • Accepted: Not currently used on the Corona Ideas Portal (though you will see it on the Guide page).

  • On the left of the page you will find the three categories - Corona for 3ds Max, Corona for Cinema 4D, and Scatter. Note that Scatter will show submissions from all users of Chaos Scatter, not just Corona users.
    You don’t need to worry if the Idea you are submitting for Corona for 3ds Max is already requested in Corona for Cinema 4D, or the other way around. Both products are listed separately, as the same Idea could have a different status for the two versions. If you do spot the idea is listed for the other application, it would be helpful if you could include the link to that idea in the description of yours.

  • You’ll find sub-categories under each of the two versions, such as whether your request is for Cameras, Lights, Geometry, etc. Naturally some requests might seem to belong under more than one category, and in those cases don’t worry about which one you submit it under! For example, you might view “final renders with different image dimensions for each different camera” as either Cameras, or as Rendering, and it doesn’t matter which you submit it under.
    There’s a tooltip for each sub-category to give guidance of the kinds of things that would fall under it, and there is always the Other sub-category if you are really not sure where your idea belongs!

Please note that the feature request sections of the forum will be closed for starting new threads, starting on August 26th, with a pinned post directing everyone to the new Ideas Portal.

We’ll do our best over time to set up Ideas for feature requests already posted on the forum, but despite our best intentions this will likely be limited. My suggestion is that if a feature request made on the forum is of particular importance to you, don’t wait for us to move it over but feel free to set up an Idea to cover it. Of course if you don’t have time to “post again” we totally understand and will be trying to capture existing ideas, at very least the most major ones.

This is a bit of a transition time, while we all get used to the new and improved system, so please bear with us! Thank you!


4
Hello! We are excited to announce that we have launched the new Corona Ideas Portal as a way for you to let us know what features you would like to see added to Corona!

This will make it easier for you to submit feature requests, add transparency on both what feature requests are out there and on their status, and make it far easier to vote on what you most want to see. Here are the important things you need to know:

  • No new sign up is required. It uses your Chaos login, which you already have and use for Corona.

  • Ideas will be visible to everyone. You can vote (once) on any Idea, and you can vote on as many Ideas as you like. This will be far easier than having to write “+1” as a forum reply (and for us, far easier to count!)

  • Every Idea will have a comments section, so that there can be conversation amongst the community or with the product team.

  • When you type the name of your Idea, it will make some guesses and suggest already existing Ideas to save on duplicates, which is far easier than trying to search the forum to see if the suggestion was already made. A quick look through already submitted ideas before posting yours is still worthwhile though!

  • There is a short help article on the site, under the Guide button (note that this is general for all the Ideas Portals, rather than specific to Corona). See the attached image for where to find this button in the Portal.

  • It is expected and deliberate that Ideas will NOT be immediately visible on the board when you submit them. New ideas are visible only to our team and the person who submitted them.
    This gives us a chance to catch duplicates and merge them, before people start voting on the second or third posting of the same Idea :) It also gives us a chance to review them and give them an appropriate starting status. Ideas will be reviewed and moved from New at least once per week, and more often if possible.

  • Talking of the possible statuses, you can see those on the Guide page, but to cover them here they will be:
    • New: You just submitted it, and only you and the Corona team can see it.
    • Pending: We have to review it to see if and when it can be done, whether it makes sense, etc. It is possible for an Idea to remain in this status for a very long time, as we never want to forget any suggestion even if we’re not able to schedule it just yet.
    • Planned: The Idea will be developed as part of an upcoming release - may not be the very next release mind you! But we intend to work on this and get it into a final release.
    • Released: It’s out in an official release. This will be used not just for Ideas that get developed, but also if someone submits an Idea that has already been done in an earlier version (which we’ll mention in a comment when setting it to Released).
    • Declined: Very rare, only if something is either literally or practically impossible (e.g. an example of practically impossible is that it could be done, but would need all the devs working on nothing else for 3 years - technically possible, but not possible in a practical sense).
      Corona for Blender, and Corona GPU would be requests that get Declined, for example (sorry).
      Also, please do not submit bug reports on this system, those too will get declined - instead, please submit all bugs via ticket at https://support.chaos.com/requests/new .
      If something is Declined, we will always give a reason.
    • Accepted: Not currently used on the Corona Ideas Portal (though you will see it on the Guide page).

  • On the left of the page you will find the three categories - Corona for 3ds Max, Corona for Cinema 4D, and Scatter. Note that Scatter will show submissions from all users of Chaos Scatter, not just Corona users.
    You don’t need to worry if the Idea you are submitting for Corona for 3ds Max is already requested in Corona for Cinema 4D, or the other way around. Both products are listed separately, as the same Idea could have a different status for the two versions. If you do spot the idea is listed for the other application, it would be helpful if you could include the link to that idea in the description of yours.

  • You’ll find sub-categories under each of the two versions, such as whether your request is for Cameras, Lights, Geometry, etc. Naturally some requests might seem to belong under more than one category, and in those cases don’t worry about which one you submit it under! For example, you might view “final renders with different image dimensions for each different camera” as either Cameras, or as Rendering, and it doesn’t matter which you submit it under.
    There’s a tooltip for each sub-category to give guidance of the kinds of things that would fall under it, and there is always the Other sub-category if you are really not sure where your idea belongs!

Please note that the feature request sections of the forum will be closed for starting new threads, starting on August 26th, with a pinned post directing everyone to the new Ideas Portal.

We’ll do our best over time to set up Ideas for feature requests already posted on the forum, but despite our best intentions this will likely be limited. My suggestion is that if a feature request made on the forum is of particular importance to you, don’t wait for us to move it over but feel free to set up an Idea to cover it. Of course if you don’t have time to “post again” we totally understand and will be trying to capture existing ideas, at very least the most major ones.

This is a bit of a transition time, while we all get used to the new and improved system, so please bear with us! Thank you!

5
News / Chaos Cosmos Update 11 out now
« on: 2024-05-28, 17:26:30 »
Chaos Cosmos Update 11 brings more than 350 new high-quality 3D models available to all Corona users. We are adding models in the people, vegetation, furniture, accessories, and HRDI categories.

For example, this update adds 190+ high-quality people models by AXYZ and Enscape to help designers and archviz artists create engaging and vibrant visualizations.

Learn more about the new assets and brands added to Chaos Cosmos >> https://www.chaos.com/blog/chaos-cosmos-update-11-explore-over-650-new-high-quality-3d-models-and-materials

6
News / Chaos Corona 11 for 3ds Max and Cinema 4D released!
« on: 2023-11-30, 12:42:45 »
Chaos Corona 11 for 3ds Max and Cinema 4D released!
Let yourself be driven by creativity, thanks to Corona 11's focus on giving you a smoother workflow and more artistic options so that you can achieve the results you want!

Full details and download: https://blog.corona-renderer.com/chaos-corona-11-is-out-now/


  • Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
  • Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude (i.e. treeline, waterline, cloudy mountaintops).
  • Enhance your scenes with smoke, fire, water, and other Pyro simulations directly in Corona for Cinema 4D.
  • Fast and easy way to have scattered items look in the same direction using Scatter Look At (i.e.people watching a movie screen, fish swimming in a tank).
  • Easily apply effects like weathering and staining to the edges of objects with the Edge Map/Shader.
  • In 3ds Max, take advantage of our new Power Tools allowing you to speed up the design process, including Replace Selection tool, Randomization and adjusting of pivot points.
  • Reduce the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera by using the Improved Normal / Bump filtering.
  • Enjoy improved results with the new Intel Denoiser which can run on CPU or GPU.
  • Take advantage of the color management options offered by the latest version of 3ds Max and Cinema 4D.

For this release, everyone gets a full 30-day trial period, even if you have used a trial before, to give you time to try out all the new features.
Remember, you can read about this release in detail over at https://blog.corona-renderer.com/chaos-corona-11-is-out-now/


7
Chaos Corona 11 (Release Candidate 2) is out now for 3ds Max!
Everyone with an active license has access, and the downloads are in the usual locations. Posting this one as a news item as it should fix the problems with the Corona Color Picker under Max 2024.2. Other changes can be seen in the changelog.

Downloads and Change logs:
3ds Max

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing.
Here are some of the major features in Corona 11:
  • Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
  • Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude (i.e. treeline, waterline, cloudy mountaintops).
  • Fast and easy way to have scattered items look in the same direction using Scatter Look At (i.e.people watching a movie screen, fish swimming in a tank).
  • Easily apply effects like weathering and staining to the edges of objects with Edge Map.
  • Take advantage of our new Power Tools allowing you to speed up the design process, including Replace Selection tool, Randomization and adjusting of pivot points.
  • Reduce the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera by using the Improved Normal / Bump filtering.
  • Enjoy improved results with the new Intel Denoiser which can run on CPU or GPU, not being tied to NVIDIA GPUs.
  • Take advantage of the color management options offered by the latest version of 3ds Max and Cinema 4D.

Please test as much as possible and report your findings to us, so that we can make Corona 11 ready for release as quickly as we can! You can tell us about any issues by following the links below:

3ds Max
Start a new thread at https://forum.corona-renderer.com/index.php?board=2


8
Chaos Corona 11 (Release Candidate 1) is out now for Cinema 4D!
Everyone with an active license has access, and the downloads are in the usual locations. (RC 1 for 3ds Max is already out)

Downloads and Change logs:
Cinema 4D

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing.
Here are some of the major features in Corona 11:
  • Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
  • Enhance your scenes with smoke, fire, water, and other Pyro simulations directly in Corona for Cinema 4D.
  • Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude (i.e. treeline, waterline, cloudy mountaintops).
  • Fast and easy way to have scattered items look in the same direction using Scatter Look At (i.e.people watching a movie screen, fish swimming in a tank).
  • Easily apply effects like weathering and staining to the edges of objects with the Edge shader.
  • Reduce the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera by using the Improved Normal / Bump filtering.
  • Enjoy improved results with the new Intel Denoiser which can run on CPU or GPU, not being tied to NVIDIA GPUs.
  • Take advantage of the color management options offered by the latest version of 3ds Max and Cinema 4D.
Please test as much as possible and report your findings to us, so that we can make Corona 11 ready for release as quickly as we can! You can tell us about any issues by following the links below:

Cinema 4D
Start a new thread at https://forum.corona-renderer.com/index.php?board=36.0


9
Corona Academy / Corona Academy now open!
« on: 2023-10-30, 19:44:46 »
The Corona Academy helps you learn Corona by guiding you through the creation of scenes from start to finish. It introduces each Corona feature in the exact time you would use it in a typical real-world workflow, allowing you to apply your knowledge immediately. The Corona Academy is a great companion to our YouTube channel, which delves into specific features one at a time.

The Corona Academy lessons provide in-depth insights into working with Corona and are suitable for users of all levels. We recommend that complete beginners start with our YouTube videos and documentation. New Academy videos will be regularly published, gradually covering every parameter, tool, and feature of Corona. All videos are available to anyone with an active Corona license, simply head on over to the Corona Academy pages and login with your Chaos account to start learning!

You can use this forum board to ask questions, share your results from following along with the lessons, or give any feedback you have about the Academy - simply start a new topic, or join in on any existing ones! We hope this makes Corona even easier to learn than ever before!

10
[Max] Daily Builds / Tiles playground
« on: 2023-10-25, 19:52:53 »
The new Tile Map was added in today's daily. Share your results, share your feedback!

Please check this article covering the risks of using daily builds: Daily Builds FAQ
If you are familiar with the daily builds and know how to use them, download the newest one here:
corona-11-3dsmax-daily-2023-10-25.exe

Don't forget to take advantage of things like the multiple input/outputs so you can separately control color, bump, displacement, etc. all from the same TileMap. And of course make use of the new "by Tile id" option in the MappingRandomizer and the MultiMap.

11
This hotfix addresses a specific issue, and all Corona 10 users, for both 3ds Max and Cinema 4D, are recommended to download it.
Download now: https://corona-renderer.com/download

The issues are:
  • Fixed slowdown when using Triplanar mapping
  • Added compatibility with Cinema 4D 2024 (Cinema 4D only... of course :) )
  • Fixed installation of Chaos Cosmos and Chaos licensing server on macOS (Cinema 4D only)

There are no other changes.

12
This hotfix addresses some specific issues, and all Corona 10 users, for both 3ds Max and Cinema 4D, are recommended to download it.
Download now: https://corona-renderer.com/download

The issues are:
  • Fixed issue where using "Camera physical size" with UHD/4K cache led to freeze.
  • Fixed issue where using "Camera physical size" sometimes broke object picking from VFB.
  • Fixed issue where CIE crashes after deleting Curves tone mapping operator with an opened editor.
  • Fixed issue where creating a region during pre-rendering phases led to a crash.
  • Added legacy checkbox (in Developmental/Experimental Stuff settings) to return to the pre Version 10 filtering of environment maps. This is on by default for legacy scenes.
  • (3ds Max) Fixed issue where Cosmos freezes 3ds Max if closed too quickly after start.
  • (3ds Max)Fixed issue where setting a Camera Physical Size in a Corona 10 scene caused opening a pre-Corona 10 scene later in the same session to inherit the Camera Physical Size setting rather than have it set to 0 (as there was no such parameter before Corona 10).
  • (Cinema 4D) Fixed problem with Corona light and Corona proxy object not rendering in normal render when instanced using multi-instances as part of hidden instanced group
  • (Cinema 4D) Fixed problem with tone mapping panel in Corona VFB having different background color than the rest of VFB on some macOS systems

We also updated the images in the Corona installer, our thanks to the artists for giving us permission to use their images and we hope you enjoy their work!

There are no other changes.

13
Chaos Corona 10 (Release Candidate 3) is out now for Cinema 4D!
Everyone with an active license has access, and the downloads are in the usual locations.

Downloads and Change logs:
Cinema 4D

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing. This is expected to be the final major RC before release, meaning this is the last opportunity to test and give feedback.

Here are some of the major features in Corona 10:
  • Easily add cracks, dirt, stickers, etching, embossing, and more thanks to individual control over the material channels (Diffuse, Displacement, Metalness, etc.) affected by a Corona Decal.
  • Fly cameras through smoke and clouds, or have them half-submerged in water with accurate rendering from Cameras inside volumetric materials such as those from Phoenix simulations.
  • Brighter, more accurate Caustics when rendering to large resolutions.
  • Greatly improved highlight blurring when using Depth of Field.
  • Easily find and adjust scatters, lights, proxies, displacement, and cameras using the new Listers.
  • Scatter onto scatters
  • Support for motion blur with animated deformations

Please test as much as possible and report your findings to us, so that we can make Corona 10 ready for release as quickly as we can! You can tell us about any issues by following the links below:

Cinema 4D
Start a new thread at https://forum.corona-renderer.com/index.php?board=36

14
News / Corona 10 webinar, registrations open!
« on: 2023-06-16, 17:43:56 »
We're getting close to the release, and that means we have a date set for our webinar to introduce you to Corona 10 after the release. Mark your calendars, and sign up via the page at https://corona-renderer.com/webinar-chaos-corona-10 - I'm looking forward to seeing you all there!

15
Chaos Corona 10 (Release Candidate 3) is out now for 3ds Max!
Everyone with an active license has access, and the downloads are in the usual locations. (RCs for Cinema 4D are announced separately when ready)

Downloads and Change logs:
3ds Max

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing. This is expected to be the final major RC before release, meaning this is the last opportunity to test and give feedback.

Here are some of the major features in Corona 10:
  • Easily add cracks, dirt, stickers, etching, embossing, and more thanks to individual control over the material channels (Diffuse, Displacement, Metalness, etc.) affected by a Corona Decal.
  • Fly cameras through smoke and clouds, or have them half-submerged in water with accurate rendering from Cameras inside volumetric materials such as those from Phoenix simulations.
  • Brighter, more accurate Caustics when rendering to large resolutions.
  • Greatly improved highlight blurring when using Depth of Field.
  • Easily find and adjust scatters, lights, proxies, displacement, and cameras using the new Listers.
  • Apply the same Triplanar, Color Correction, or Mapping Randomizer to multiple maps at once with new multi input and output options. No longer will you have to edit multiple nodes or spend time setting up control nodes to keep different maps in sync.

Please test as much as possible and report your findings to us, so that we can make Corona 10 ready for release as quickly as we can! You can tell us about any issues by following the links below:

3ds Max
Start a new thread at https://forum.corona-renderer.com/index.php?board=2

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