New update.
I created the alpha masks for the decals to be painted in Substance Painter and I also tried to add a layer of dirt. I still have to improve to use Painter, and I'm still having some distortion on the UV maps when using the Opensubdiv modifier on the frame.
Later I'll show the problem.
In the meanwhile here you can see the first previews:
The progress of this thread and all the little details you have modeled are amazing!
Also prefer riding my bike instead of sitting on 3D. :)))
Woow... those seat stays are really that slim?
Your materials & lighting are beautiful.
Thanks a lot guys.
@designerman77 yes, the seat stays are quite slim, but not as much as the ones you can find on some modern carbon xc bikes.