Author Topic: glass ball  (Read 865 times)

2022-06-22, 15:00:31


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hello!!! I need to render a glass ball, with nice reflections (abstract) on the sides... Does anyone have any advice? Do you need a thickness to the glass, etc...? Thanks for your opinion!

2022-06-22, 15:23:03
Reply #1


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Add sphere, add HDRI, apply Corona Physical Material to sphere, select one of the glass presets. Done :)

Should it have thickness or not? Depends on what you are modeling, is the sphere solid glass or hollow? Model it the same way (solid sphere if solid glass, with thickness if it is actually hollow).
Tom Grimes |
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