So I took some time to go through all your requests/reports and here are my answers:
- interactive renderer doesnt always update
We need more information. When does this happen?
- when the scene is too heavy, it crashes cinema with interactive rendering
We would need more specific information, maybe the scene. And a way to reproduce
- would love to have a full history of renders rendered so we can also edit them again as well
This probably won't be done, because of memory requirements.
- you cant have any background plane with a texture on in any visual
Sorry, I don't understand. What do you mean? We don't support the "Background" object. Is that what you meant?
- we lose the VFB settings you used in the interactive buffer if you switch to the normal one.
Again, I don't understand. I tried to render in IR, changed exposure in VFB, closed VFB, started normal render and the exposure was changed correctly.
- Cinema crashes when you have interactive rendering on and switch SurfaceSpread on and off sometimes...
I didn't try this one, because I don't have SurfaceSpread, but we'll look at it.
- We need an invert button in the material editor under ''glossiness'' or ''bump'' to change it quickly
We might think about this in the "glossiness", but then this could be done in more places. In "bump", you can actually do it using negative values...
- I cant dare to double click on something sometimes when it renders, then it crashes instantly
Again, need more info, scene, steps to reproduce, etc...
- If you copy any object in a C4D scene (which has nothing to do with the render), the render restarts which shouldt happen
We can't do anything about this. We don't know if the object is important for the render or not (because some script could be reading from the object)
- Would love an on/off button to tick for denoising so we can check differences
I will ask the core devs, but this seems like a good idea to me...
As a final thought, please create separate forum threads for important issues, otherwise the issues might get lost.