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Work in Progress/Tests / Re: Corona C4D test scenes
« on: 2014-09-06, 20:17:39 »
Here's another test scene. :)
Missing textures (but the floor-texture) can be found at CGTextures.
This scene is quite demanding due to the narrow distance to the subject + rather high amount of DoF.
2 things are still to be considered when rendering this scene. First, scene scale is mathematically wrong, but it's the right scale for corona. Maybe I messed up the units when I created this scene or the units were still set from another project. However, Corona uses the correct unit scale.
Secondly, a bug is introducing. Either C4D or Corona fail to evaluate Fusion and Layer shaders correctly. This will result in visible seams in the rendering. No workaround available yet. (Unless you bake the entire stuff - which is not recommended at all. :) ). The seams were visible in Progressive and Bucket mode. I also did some testrenders with BiDi with a short amount of time / less than draft-quality and couldn't notice any seams. If someone has a strong CPU, feel free to render this mode to check if the seams still appear.
Missing textures (but the floor-texture) can be found at CGTextures.
This scene is quite demanding due to the narrow distance to the subject + rather high amount of DoF.
2 things are still to be considered when rendering this scene. First, scene scale is mathematically wrong, but it's the right scale for corona. Maybe I messed up the units when I created this scene or the units were still set from another project. However, Corona uses the correct unit scale.
Secondly, a bug is introducing. Either C4D or Corona fail to evaluate Fusion and Layer shaders correctly. This will result in visible seams in the rendering. No workaround available yet. (Unless you bake the entire stuff - which is not recommended at all. :) ). The seams were visible in Progressive and Bucket mode. I also did some testrenders with BiDi with a short amount of time / less than draft-quality and couldn't notice any seams. If someone has a strong CPU, feel free to render this mode to check if the seams still appear.