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[Max] Resolved Feature Requests / Re: Globaly disable Glossines
« on: 2013-01-24, 17:35:06 »Sure, but if you are using some, ehm... other renderers, that can only do lambertian BRDF with irradiance caching, and rest with very slow path tracing, then glossy specular is the most difficult mode ;) (SDS gets clamped, vray does only E(S*|D)D*L anyway)
Of course. I was speaking in the context of the renderer used in the test above.