Chaos Corona for 3ds Max > [Max] Feature Requests

Unsupported material override

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Jpjapers:
It would be really great if there was a way to override the red self illuminating material that gets applied to unsupported materials with something of our choosing.
I see it has been requested a few times over the past decade.

Use case: Ive imported a ton of revit models and im halfway through processing them for new materials. I need to render out an image to show the progress and check my materials but because of the unsupported materials that are yet to be processed the render looks a mess, the reflections are full of red and the image is affected far too much for me to be able to reliably check anything.

Previously proposed solutions:I could run the converter but sometimes this again leads to unwanted results with things like metals and self-illuminating materials
The red illuminated material is very useful for identifying objects that need fixing and thats why i dont want to actually remove the ability to use that, it just needs a temporary override in some situations.

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