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Getting there, I'd pay attention to the scale of the wooden texture on the floor bars, I'd also use a lighter coloured lamp (nicer value contrast with the wall gray thus having a better contrast on the lit side) and the texture of the wall on the background is smoother on the reference and looks a little cleaner - less infiltrations :)
Lightwise you're pretty much there, maybe just a tad colder than the reference ;)
É sempre complicado apanhar os detalhes todos, eu tb recorro ao forum para feedback ;)
Abraço,
What was the render times for this? and on how many machines?
last thing I find a little odd... is your very nice light model... why would that ever be angled to face the window to the outside? specially when being on? I know the back of it looks nice, but it makes no sense :-)
hi there
that blueish tint to your whites makes some bad influence on my eyes, imho
everything else looks flawless!
please tell a source, where did you get that lamp?