Recent Posts

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[Max] I need help! / Re: Blotchy lights?!
« Last post by maru on Today at 09:33:05 »
Thanks for reporting this. Could you please contact our support team at https://support.chaos.com/hc/en-us/requests/new and attach your problematic scene? We will do our best to find the culprit and provide a solution.
Thanks in advance!
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[C4D] Bug Reporting / Re: Strange squares with Adaptive Light Solver
« Last post by maru on Today at 09:29:51 »
We have a very similar case reported for 3ds Max (Report ID=CMAX-852), but just in case, could you please share your scene with us at https://support.chaos.com/hc/en-us/requests/new
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Hello to all, I noticed on my renders (latest release of corona) some strange squares on walls.
No overlapping polygons and nothing else on the scene.

If I turn off the "adaptive light solver" the squares goes away...
Any tips?
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[Max] I need help! / Re: Blotchy lights?!
« Last post by ambiente on Today at 09:22:27 »
Hi,

Thanks for the response we tried this and unfortunately it didn't help!

Not sure what to try next?!

Thanks again
 
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Off-Topic / Re: Any experience with EnvisionVR
« Last post by dj_buckley on Today at 00:00:09 »
No first hand experience other than a call with one of their sales team as you've had.

I struggled to understand their offering, their pricing, and how I'd price that back to clients.

It just want clear to me what they were offering and how I integrate it into my offering.
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[Max] I need help! / Re: mapping help
« Last post by Erich on Yesterday at 22:28:56 »
I have been doing some more work on this issue and thought I would post an update. I have been able to get the displacement and label graphics to work as I need, but still struggling with the black, textured background that is supposed to go directly behind the bottle graphics. It also needs to be slightly smaller in size so as to fit within the area without the displacement and leave a small margin of clear glass all around the label. I have attached a new 3ds Max scene file.

Any help would be greatly appreciated.
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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by TomG on Yesterday at 21:27:31 »
You are welcome!
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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by GazzaMataz on Yesterday at 20:48:10 »
Thanks Tom! Yes those render nodes look good and not so expensive :-)
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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by TomG on Yesterday at 19:38:41 »
Howdy!

If you head to the Buy Now page at https://corona-renderer.com/pricing then you will find at the bottom of the page the "Add more render power." section with a link - you'll end up at the Render Node purchase page at https://corona-renderer.com/prices-licensing/render-nodes

Depending on the size of your in-house render farm, the pricing can actually be even less than I mentioned on a per-node amount, as the Nodes can be purchased in bundles. "The more you buy, the more you save...." hmm I have heard that somewhere before (for those who have watched the NVIDIA keynote this year lol).

Hope this helps!
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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by GazzaMataz on Yesterday at 18:59:52 »
@Maru

Tried your suggestion and it works like a charm! Now I can render and work at the same time - wonderful :-)

@TomG
I looked on the Corona website and can see no render node purchase options? Do you have to apply for those? $172 isn't too bad if you do a lot of rendering that adds up to £136 in the UK.
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