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[C4D] Feature Requests / Mapping Visible in Viewport
« on: 2018-08-30, 11:07:28 »
Not sure if this already came across, but it would make life a lot better if it would be possible to preview a certain mapping on an object in the viewport (like in max). EG: If I have a glossy material with a grunge map on the reflection glossiness, I want to preview that grunge map on the object where the material is applied to so I can map it properly. Now it is often guessing or cheating by creating a second material with that specific grunge map in the diffuse slot.
This is something I've been missing in C4D in general, but it would be nice if it could be implemented in Corona.
Thanks!
This is something I've been missing in C4D in general, but it would be nice if it could be implemented in Corona.
Thanks!