Author Topic: MaterialX opensource: can be useful?  (Read 1803 times)

2017-07-13, 18:43:19

cecofuli

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2017-07-15, 22:16:43
Reply #1

Nejc Kilar

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I'm interested to see how this evolves as well. At first glance it seems like its something big production studios will implement first (like it says in the article)  but the premise is interesting for us "normal" users as well.

I wonder how much of the more advanced stuff developers can do with it.

Also, funny to see Autodesk getting behind this. To be a little snarky, I thought they don't do stuff that isn't completely closed off and hidden behind a subscription paywall :P
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