Chaos Corona Forum
Chaos Scatter => [Scatter] I need help! => Topic started by: Cilantro3252 on 2023-05-30, 09:59:15
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So, a bit like a boolean subtract, but instead of just removing the intersecting volume, also remove the whole scattered object with intersecting volume?
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CoronaSlicerMaterial? Would that work?
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Or you can use the Corona Distance map, to remove Scatters that are a certain distance away from an object (which can be "right on top of" that object with low distance values)