Yes but some renderfarms dont accept Bercontiles, and its not necessary to have bercontiles if you got a "random for tile" in corona multimap. Avoid having hundred plugins for everything and have it all in the same one, its better for production.
Its a easy thing that can be fixed since a lot of years cause tiles is a thing that everybody uses. I dont understand wy exist a complex and less used thing like a "random by Sub-primitive" or "random by Material Gbuffer ID", and doesnt exist a "random by tiles" that is more primary and basic.