Author Topic: GAMMA RANDOM - CORONA MULTIMAP  (Read 2700 times)

2016-06-13, 12:00:29

Alexandre Besson

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Hi,


Adding random gamma value in corona multimap (like multitexture) would be really great.

Thanks.

2016-07-20, 14:17:27
Reply #1

bs

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i second that =)


also any advices for current workarounds are highly appreciated!
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2016-07-20, 16:18:59
Reply #2

maru

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Here, random textures x random gamma. You will need to reload the textures, and it probably needs some tweaking to get the desired result. You can also use this to get other variation than gamma (change operation in Corona Mix). Min and max gamma is set by changing the colors in the upper slot of Corona Mix. First one is a plain color, and the other one is a Corona Color to get something brighter than bright (since RGB255 is just the original gamma). Hope it's useful.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-06-01, 13:03:08
Reply #3

Ondra

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done
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)