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[Max] Resolved Bugs / Re: 3DS Max freezes indefinitely at "Cleaning up" rendering phase
« on: 2022-01-26, 02:54:24 »
I have a support ticket active for a similar problem that hasn't yet been solved, but thought I'd share something that I just observed in case it helps anyone else solve it or they see the same thing.
When watching my CPU usage all but one core go idle when the "cleaning up" pass locks things up, and that one core stays at 100% usage until the UI is interacted with in some way. What might be useful/interesting is that it is the same core that stays at 100% each time for me so it seems less like a random bucket not completing and something more hard coded?
I tried turning off Bloom and Glare etc and it's still freezing up for me, until I click the UI and then its back to rendering until it freezes again a few frames later.
I'll share any info on here (and the other thread I commented on) if I get it resolved somehow.
When watching my CPU usage all but one core go idle when the "cleaning up" pass locks things up, and that one core stays at 100% usage until the UI is interacted with in some way. What might be useful/interesting is that it is the same core that stays at 100% each time for me so it seems less like a random bucket not completing and something more hard coded?
I tried turning off Bloom and Glare etc and it's still freezing up for me, until I click the UI and then its back to rendering until it freezes again a few frames later.
I'll share any info on here (and the other thread I commented on) if I get it resolved somehow.