Chaos Corona Forum

General Category => Gallery => Topic started by: mask3d on 2013-10-17, 03:51:24

Title: Exterior
Post by: mask3d on 2013-10-17, 03:51:24
Resolution: 3000x1200
Title: Re: Exterior
Post by: rafpug on 2013-10-17, 08:16:30
Great
Title: Re: Exterior
Post by: slav11 on 2013-10-17, 10:57:54
Good, but a little more variety in the trees will be even better.
Title: Re: Exterior
Post by: yagi on 2013-10-17, 11:05:10
a little dirt would be nice too.
Title: Re: Exterior
Post by: Paul Jones on 2013-10-17, 13:33:27
There is no narrative in this one at the moment, who's arrived by boat, leaving a tearful farewell? Again as other comments, more variety to the trees would be great.
Title: Re: Exterior
Post by: mask3d on 2013-10-21, 13:38:22
more exterior
Title: Re: Exterior
Post by: maru on 2013-10-21, 13:48:21
I don't want to sound rude but your renders (even from the top of this thread) look awful. I think it's because of bad lighting and material setup. Did you by any chance alter gamma settings?
Title: Re: Exterior
Post by: mask3d on 2013-10-21, 13:54:03
what is wrong? hdri lighting, materials configured in accordance with the physical properties.
sorry for google translate
Title: Re: Exterior
Post by: maru on 2013-10-21, 14:01:59
Examples:
first post: all materials are completely flat, strange models of that small roofs, bump on water is very high, colour of the water is really strange, all the trees are evenly distributed without any difference in rotation or scale, leaves lack translucency, sun shadows are very sharp

night scene:
if it's meant to be a night shot with long exposure, then lights would probably have some burnt highlights but on your renders it looks like the highlights are white (?) instead of coloured, also, that ugly roof at the left, strange materials on water and leaves.

in the second project: the sky is very dark (like a stormy day) but at the same time grass is very very bright (probably bad grass material or sunlight), everything looks like made of plastic

Generally, I think you would have to spend some more time on details. I can imagine it's very hard for such complex scenes like those you posted.
Title: Re: Exterior
Post by: mask3d on 2013-10-21, 14:29:12
on the upper picture shows a house Halim Pasha, the Bosphorus Strait, Turkey. The water is generally green, but there was added a reflection неба. About trees agree, laziness. Night lighting in the corona render alpha do a little difficult, . Try as anything. Oh and about the grass. In front of my window is very cloudy, and the grass looks emerald. By the way many customers ask, why is the grass dirty?
google translate.
p.s. thanks for the comments :)
Title: Re: Exterior
Post by: maru on 2013-10-21, 14:54:32
Here is a very quick photoshoppage. Maybe it's not very good but I think they look a bit better like this.
Title: Re: Exterior
Post by: narutoden on 2013-10-23, 05:55:47
Great render! :)