Chaos Scatter > [Scatter] 3ds Max - Bug Reporting

Spline scatter wrong when converting to mesh



I have planks of wood scattered across a curvy spline (it's planar in one direction), they are scattered with Chaos Scatter.

If I hit the "convert to max geometry" button, I don't get expected results. Each plank is slightly off from where it is/where it should be.

Hopefully screengrabs tell the story better... cheers.


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