Corona Renderer for 3ds Max > [Max] Bug Reporting

OSL, CoronaAO, mix different UVW channels

(1/1)

karnak:
Hi,
Corona version is 7 hotfix 1 and 3dsmax2021.

Text and images to reproduce:

1)   OSL: Checker with UVW set to Map Channel 1.


2)   OSL: Checker with UVW set to World.


3)   OSL: Noise with UVW set to World.


4)   Mix using a CoronaMix. Ok.


5)   Mix using a OSL: Mix (color). Ok.


6)   CoronaAO set to Inside.


7)   Using the OSL: Noise as AO distance. Ok.


8)   Mix using a CoronaMix. Ok.


9)   Mix using a OSL: Mix (color). Issue.


I think there is an issue with UVW coordinates.
Only CoronaMix seems to be able to correctly read UVW coordinates passing through CoronaAO.

Navigation

[0] Message Index

Go to full version