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"Texture source's MIME type not specified" Error message with corona bitmap.

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adamhoward:
Either loading a .Mov or an image sequence I get this error message "Could not load texture file: \\server-pc\master folder\####\####\####\Maps\CandleStock1720p.mov
Reason: Texture source's MIME type not specified". If I load it with a 3ds MAx bit map it works. I have tried with various . Mov, .avi and image sequences . Tiff , exr...

TomG:
If I remember right, known limitation - Corona Bitmap does not support animation formats. Solution is, as mentioned, use a Max Bitmap for those.

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