I am not sure if I am doing something wrong here, but I am using Corona Version Alpha 6 with Max Design 2014 SP5. In the material opacity color slot, I placed a PNG file with transparency of a tree leaf. For some reason it doesnt map it right over the diffuse slot. I have tried every combination of Mono channel outputs, RGB Channel Output and Alpha source and with and without the Premultiplied Alpha check box (also the same with a TIFF file with alpha channel and transparency). It does work if I have a simple black and white JPG map for opacity. Am I doing something wrong or is this something that needs to be fixed in Corona.
Otherwise, Corona - AWESOME!!!
Okay, I guess i didn't read all the posts in this thread, but there is a work around. In the opacity map slot, you would have to put a CoronaMapOutput material and then place the PNG file in there with RGB Channel Output set to Alpha as Gray. However, you would not be able to use and instance of the map in the Diffuse slot since it would not display colour.
Would appreciate any input on this if I am going about this all wrong.
Thank you