Chaos Corona for Cinema 4D > [C4D] I need help!

Cannot render my animation project using Corona C4d!

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TomG:
Passes and UHD Cache are completely different things. Saving and reusing the UHD Cache does not change render time, required passes etc. (at best, it just avoids having the UHD Cache calculation time for each frame, but comes with various risks and complexities so let's just ignore it for now and render where the Cache is recalculated every frame). So no calculating and saving, just leave the default of recalculating every frame.

Without seeing the results from IR and final render, I can't say - do you have Fast Preview enabled in IR, but no Denoising enabled for Final perhaps? That way IR would be getting denoised, but final would not. Usual target is something like say 5% noise with High Quality Denoising set to around 0.65. Also, are there differences in resolution in your IR and final render? If you are rendering a 4K image but looking at a small IR, naturally the IR will clean up faster being smaller.

TomG:
(BTW yes, animations can take a long time to render, I am doing a 5 second animation 150 frames at test quality test resolution, and it takes 3 hours on two older machines working together :) 1 to 4 minutes a frame sure stacks up fast!)

Elias2019:
Thanks friend for complete descriptions, everything is clear now, then I will leave the noise on something around 5% and the UHD Cache on animation mode.

Fortunately I am familiar with the stuff you mentioned in your 2nd paragraph, yeah the fast preview is enabled for the IR, I cannot even look at the non-denoised IR. You know, honestly speaking I like the IR more than final render in Corona. IR is extremely smooth and artistic, I have attached an example of my work here which I published the IR as my final render! Final render is or looks very mechanical to me. It either removes all the details in the scene or keeps it in absolute chaos. After 3 years of working with Corona I am still unsatisfied about this... Even for the animation I am currently working on, I am sure I won't like the final render but I don't know what to do honestly speaking...

You are right about the render times though, now I am making this animation for a client and I am in a dilemma, if I render it with my machine (that's actually a good machine) then I won't be able to work on other projects. If I send it to rebusfarm and use my those few render points I am afraid I get an undesired results that just spares my render points. It's really hard situation! On the other hand we cannot force the client to pay more and more for just a simple animation, he pays if I ask but I morally don't feel good of doing so. You know, I think economically it's sort of hard or unreliable for 1 person to do animations. Rebusfarm is really a good solution based on what I see currently, just if I could become sure what I will get after putting a long animation on task...

BigAl3D:
You should provide details such as your version of C4D and Corona.

Is there a chance your Denoiser setting is too high? That could definitely take out too much grain and make things look plastic. The IR should also show the Denoiser however. Curious.

Nejc Kilar:

--- Quote from: Elias2019 on 2021-04-07, 21:32:56 ---...

Fortunately I am familiar with the stuff you mentioned in your 2nd paragraph, yeah the fast preview is enabled for the IR, I cannot even look at the non-denoised IR. You know, honestly speaking I like the IR more than final render in Corona. IR is extremely smooth and artistic, I have attached an example of my work here which I published the IR as my final render! Final render is or looks very mechanical to me. It either removes all the details in the scene or keeps it in absolute chaos. After 3 years of working with Corona I am still unsatisfied about this... Even for the animation I am currently working on, I am sure I won't like the final render but I don't know what to do honestly speaking...

...

--- End quote ---

By the way, if you like the slightly more "artistic" look the IR denoiser gives you (which is the Nvidia one) then you can always use it for final renders too :) Alternatively, you can also render final and then in PS (or whatever else) denoise it there and tick the "remove JPG artifacts" option. That'll make it look a bit more "smooth" in some ways :)

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